Metin2 Sesli & Grafikli Görev Questi

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Kod:
quest pvm begin     state start begin         when login or levelup with pc.level >= 1 begin             set_state(information)         end     end     state information begin         when 11589.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Tutsak Şaman ", count)             end             if count == 0 then                 say_title("1.Seviye Görevi: ")                 say("")                 say("Persia prensesi Elena'yı ")                 say("zincirlerini kırarak kurtardın. ")                 say("Krallık sana minnetar ve karşılığında ")                 say("sana ödülü göndermemizi istediler. ")                 say_reward("Savaş Atı Mührü kazandınız. ")                 say_reward("100.000 EXP kazandınız. ")                 say("")                 cmdchat("BGM quest_speak.mp3")                 pc.give_exp2(7200)                 pc.give_item2(71128, 1)                 clear_letter()                 set_state(ende)             end         end         when letter begin             send_letter("1.Seviye Görevi ")         end         when info or button begin             say_title("1.Seviye Görevi: ")             say("")             say("Düşmanımızın elinden kurtarılan esir olan ")             say("Tutsak Şamanın zincirlerini şuana dek ")             say("kimse kırmayı başaramadı. Hemen Chunjo ")             say("krallığına git ve zincirleri kırmayı dene. ")             say_reward("Işınlanma yüzüğü ile Chunjo krallığına ")             say_reward("güvenli bir şekilde yolculuk edebilirsin. ")             say_reward("Tutsak şamanı özgürlüğüne kavuştur. ")             say("")             pc.setqf("state", 1)             q.set_counter("Tutsak Şaman ", 1)         end     end     state ende begin         when login or levelup with pc.level >= 5 begin             set_state(information1)         end     end     state information1 begin         when letter begin             send_letter("5.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "5gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "5hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 2)             q.set_counter("Lykos", 2)         end         when 191.kill begin             local count = pc.getqf("state") - 1             if count <= 2 then                 pc.setqf("state", count)                 q.set_counter("Lykos", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(5000000)                 pc.give_item2(71144, 5)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende1)             end         end     end     state ende1 begin         when login or levelup with pc.level >= 10 begin             set_state(information2)         end     end     state information2 begin         when letter begin             send_letter("10.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "10gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "10hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 2)             q.set_counter("Jin-Hee", 2)         end         when 394.kill begin             local count = pc.getqf("state") - 1             if count <= 2 then                 pc.setqf("state", count)                 q.set_counter("Jin-Hee", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(10000000)                 pc.give_item2(71124, 10)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende2)             end         end     end     state ende2 begin         when login or levelup with pc.level >= 15 begin             set_state(information3)         end     end     state information3 begin         when letter begin             send_letter("15.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "15gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "15hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 30)             q.set_counter("Ac Kaplan", 30)         end         when 184.kill begin             local count = pc.getqf("state") - 1             if count <= 30 then                 pc.setqf("state", count)                 q.set_counter("Ac Kaplan", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(15000000)                 pc.give_item2(71124, 15)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende3)             end         end     end     state ende3 begin         when login or levelup with pc.level >= 20 begin             set_state(information4)         end     end     state information4 begin         when letter begin             send_letter("20.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "20gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "20hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 20)             q.set_counter("Joh-Hwan", 20)         end         when 454.kill begin             local count = pc.getqf("state") - 1             if count <= 20 then                 pc.setqf("state", count)                 q.set_counter("Joh-Hwan", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(20000000)                 pc.give_item2(50073, 1)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende4)             end         end     end     state ende4 begin         when login or levelup with pc.level >= 25 begin             set_state(information5)         end     end     state information5 begin         when letter begin             send_letter("25.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "25gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "25hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Vahsi Yuzbasi", 1)         end         when 591.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Vahsi Yuzbasi", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(25000000)                 pc.give_item2(50081, 1)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende5)             end         end     end     state ende5 begin         when login or levelup with pc.level >= 30 begin             set_state(information6)         end     end     state information6 begin         when letter begin             send_letter("30.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "30gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "30hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Chuong", 1)         end         when 494.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Chuong", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(30000000)                 pc.give_item2(72010, 5)                 pc.give_item2(55051, 1)                 clear_letter()                 set_state(ende6)             end         end     end     state ende6 begin         when login or levelup with pc.level >= 35 begin             set_state(information7)         end     end     state information7 begin         when letter begin             send_letter("35.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "35gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "35hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 30)             q.set_counter("Siyah Ork", 30)         end         when 636.kill begin             local count = pc.getqf("state") - 1             if count <= 30 then                 pc.setqf("state", count)                 q.set_counter("Siyah Ork", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(35000000)                 pc.give_item2(55051, 1)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende7)             end         end     end     state ende7 begin         when login or levelup with pc.level >= 40 begin             set_state(information8)         end     end     state information8 begin         when letter begin             send_letter("40.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "40gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "40hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Ork Reisi", 1)         end         when 691.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Ork Reisi", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(40000000)                 pc.give_item2(55052, 1)                 pc.give_item2(71020, 5)                 clear_letter()                 set_state(ende8)             end         end     end     state ende8 begin         when login or levelup with pc.level >= 45 begin             set_state(information9)         end     end     state information9 begin         when letter begin             send_letter("45.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "45gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "45hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 20)             q.set_counter("Gulyabani", 20)         end         when 1303.kill begin             local count = pc.getqf("state") - 1             if count <= 20 then                 pc.setqf("state", count)                 q.set_counter("Gulyabani", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(45000000)                 pc.give_item2(71020, 5)                 pc.give_item2(41207, 1)                 pc.give_item2(45001, 1)                 clear_letter()                 set_state(ende9)             end         end     end     state ende9 begin         when login or levelup with pc.level >= 50 begin             set_state(information10)         end     end     state information10 begin         when letter begin             send_letter("50.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "50gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "50hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 20)             q.set_counter("Buz Adam", 20)         end         when 1105.kill begin             local count = pc.getqf("state") - 1             if count <= 20 then                 pc.setqf("state", count)                 q.set_counter("Buz Adam", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(50000000)                 pc.give_item2(50011, 5)                 pc.give_item2(55053, 1)                 clear_letter()                 set_state(ende10)             end         end     end     state ende10 begin         when login or levelup with pc.level >= 55 begin             set_state(information11)         end     end     state information11 begin         when letter begin             send_letter("55.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "55gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "55hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 10)             q.set_counter("Korsan Tanaka", 10)         end         when 5001.kill begin             local count = pc.getqf("state") - 1             if count <= 10 then                 pc.setqf("state", count)                 q.set_counter("Korsan Tanaka", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(55000000)                 pc.give_item2(50011, 5)                 pc.give_item2(70301, 1)                 clear_letter()                 set_state(ende11)             end         end     end     state ende11 begin         when login or levelup with pc.level >= 60 begin             set_state(information12)         end     end     state information12 begin         when letter begin             send_letter("60.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "60gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "60hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Lanetli Kapi", 1)         end         when 30119.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Lanetli Kapi", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(60000000)                 pc.give_item2(50011, 5)                 pc.give_item2(27992, 1)                 clear_letter()                 set_state(ende12)             end         end     end     state ende12 begin         when login or levelup with pc.level >= 65 begin             set_state(information13)         end     end     state information13 begin         when letter begin             send_letter("65.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "65gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "65hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Kizil Ejderha", 1)         end         when 2497.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Kizil Ejderha", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(65000000)                 pc.give_item2(27993, 1)                 pc.give_item2(50084, 3)                 pc.give_item2(50011, 5)                 clear_letter()                 set_state(ende13)             end         end     end     state ende13 begin         when login or levelup with pc.level >= 70 begin             set_state(information14)         end     end     state information14 begin         when letter begin             send_letter("70.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "70gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "70hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Egitim Tahtasi", 1)         end         when 24000.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Egitim Tahtasi", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(70000000)                 pc.give_item2(50011, 5)                 pc.give_item2(27994, 1)                 pc.give_item2(50084, 3)                 clear_letter()                 set_state(ende14)             end         end     end     state ende14 begin         when login or levelup with pc.level >= 75 begin             set_state(information15)         end     end     state information15 begin         when letter begin             send_letter("75.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "75gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "75hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Deccal Savascisi", 1)         end         when 3104.kill begin             local count = pc.getqf("state") - 1             if count <= 1 then                 pc.setqf("state", count)                 q.set_counter("Deccal Savascisi", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(75000000)                 pc.give_item2(50011, 5)                 pc.give_item2(70251, 5)                 pc.give_item2(71082, 1)                 clear_letter()                 set_state(ende15)             end         end     end     state ende15 begin         when login or levelup with pc.level >= 80 begin             set_state(information16)         end     end     state information16 begin         when letter begin             send_letter("80.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "80gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "80hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 2)             q.set_counter("Tanrica Metni", 2)         end         when 11506.kill begin             local count = pc.getqf("state") - 1             if count <= 2 then                 pc.setqf("state", count)                 q.set_counter("Tanrica Metni", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(80000000)                 pc.give_item2(50011, 5)                 pc.give_item2(70252, 5)                 pc.give_item2(27450, 1)                 clear_letter()                 set_state(ende16)             end         end     end     state ende16 begin         when login or levelup with pc.level >= 85 begin             set_state(information16)         end     end     state information17 begin         when letter begin             send_letter("85.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "85gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "85hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 1)             q.set_counter("Kar Canavari", 1)         end         when 11932.kill begin             local count = pc.getqf("state") - 1             if count <= 2 then                 pc.setqf("state", count)                 q.set_counter("Kar Canavari", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(85000000)                 pc.give_item2(50011, 5)                 pc.give_item2(70253, 5)                 pc.give_item2(51002, 5)                 clear_letter()                 set_state(ende17)             end         end     end     state ende17 begin         when login or levelup with pc.level >= 90 begin             set_state(information16)         end     end     state information18 begin         when letter begin             send_letter("90.Seviye Görevi")         end         when info or button begin             addimage ( - 100 , - 70 , "90gorev.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             wait ( )             addimage ( - 100 , - 70 , "90hediye.tga" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             say ( "" )             pc.setqf("state", 5)             q.set_counter("Zehirli Kral Orumcek", 5)         end         when 2094.kill begin             local count = pc.getqf("state") - 1             if count <= 5 then                 pc.setqf("state", count)                 q.set_counter("Zehirli Kral Orumcek", count)             end             if count == 0 then                 addimage ( - 100 , - 70 , "tebrikler.tga" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 say ( "" )                 pc.change_money(100000000)                 pc.give_item2(70254, 5)                 pc.give_item2(53001, 1)                 pc.give_item2(71043, 1)                 pc.give_item2(70026, 1)                 pc.give_item2(55054, 1)                 pc.give_item2(55055, 1)                 pc.give_item2(72165, 1)                 clear_letter()                 set_state(ende17)             end         end     end       state ende17 begin     end end

Bu boş quest ekranı içine photoshop ile yazı doldurabilirsiniz.
180361_3ffecb0cb1d4f7607f13b9adc1063f62.png

Metin2 Sesli & Grafikli Görev Questi: Oyun Deneyimini Zenginleştiren Etkileşimli Sistem

Metin2 oyununda quest sistemleri, oyuncuların oyun dünyasında belirli görevleri yerine getirmesiyle ilerlemesini sağlayan kritik yapı taşlarıdır. Bu sistemler özellikle lua tabanlı scriptlerle genişletilebilir ve özelleştirilebilir. Ancak son yıllarda sesli ve grafikli görev sistemleri, kullanıcı deneyimini ciddi anlamda artırıyor. Bu yazıda Metin2 sesli ve grafikli quest sistemlerinin nasıl çalıştığını, avantajlarını ve geliştirme süreçlerini detaylıca inceleyeceğiz.

Metin2 Görev Sistemi Nedir?
Quest (görev), oyuncuya belirli bir hedef veya dizi görev sunar. Oyuncu bu görevleri tamamladığında ödüller alabilir. Bu ödüller; item, EXP, para veya özel stat kazanımları olabilir. Metin2 quest sistemleri genellikle lua dili ile yazılır ve quest manager tarafından yönetilir.

Sesli ve Grafikli Quest Nedir?
Geleneksel quest sistemleri genellikle sadece metin tabanlıdır. Oyuncu, NPC ile konuşur, görev tanımı metin olarak verilir ve görev tamamlandığında tekrar metin ile bilgi alınır. Ancak grafikli ve sesli quest sistemleri, bu deneyimi daha da zenginleştirir. Örneğin, görev sırasında bir ses efekti çalınabilir ya da görevin devam ettiği bir animasyon gösterilebilir.

Metin2 Lua Script ile Sesli ve Grafikli Görev Geliştirme
Lua dilinde yazılan quest sistemlerine ses ve grafik entegrasyonu oldukça yaygındır. Bu entegrasyonlar sayesinde NPC ile olan diyaloglar daha etkileyici hale gelir. Ses efektleri için sound komutları, grafik efektler içinse özel UI elementleri kullanılabilir. Metin2dev veya Martysama gibi platformlarda bu tür gelişmiş scriptler paylaşılır.

Quest Trigger ve Timer Kullanımı
Quest trigger, belirli bir koşul sağlandığında quest'in başlatılmasını sağlar. Örneğin, oyuncu belirli bir konuma girdiğinde görev otomatik başlayabilir. Timer ise görevin belli bir süre sonra biteceğini veya yeniden başlayacağını belirtmek için kullanılır. Bu sayede daily quest gibi sistemler kolayca entegre edilebilir.

Geliştirme ve Hata Ayıklama
Quest debug işlemi, geliştiriciler için hayati önem taşır. Yanlış bir flag veya state ayarı, quest’in düzgün çalışmamasına neden olabilir. Quest edit araçları sayesinde bu hatalar tespit edilebilir. Ayrıca Metin2 lobby gibi platformlarda bu konuda destek alabilirsiniz.

Özel ve Zincirleme Görevler
Custom quest geliştirme, sunucuya özgü içerikler eklenmesini sağlar. Bu tür görevler genellikle chain (zincirleme) görevler şeklinde tasarlanır. Bir görevin bitişi diğer görevin başlangıcı olabilir. Bu yapı, oyuncuların uzun süre oyun içi aktiviteye devam etmesini sağlar.

Sonuç
Metin2 sesli ve grafikli quest sistemleri, oyunculara daha zengin ve etkileşimli bir deneyim sunar. Lua script bilgisi olan geliştiriciler için bu sistemler oldukça esnek ve güçlüdür. Doğru kullanıldığında quest reward, quest chain ve daily quest gibi yapılarla oyuncu sadakati artırılabilir.


Metin2 Voice & Graphic Quest: An Interactive System Enriching Gaming Experience

Metin2 game's quest systems are essential building blocks that allow players to progress within the game world by completing specific tasks. These systems can be extended and customized with lua-based scripts. However, recently, voice and graphic-based quest systems have significantly enhanced user experience. In this article, we will examine how Metin2 voice and graphic quests work, their advantages, and development processes in detail.

What is the Metin2 Quest System?
Quests present the player with specific goals or series of tasks. Upon completion, players may receive rewards such as items, experience points, gold, or special stat bonuses. Metin2 quests are typically written in lua language and managed by a quest manager.

What Are Voice and Graphic Quests?
Traditional quest systems are usually text-based. The player speaks to an NPC, receives task descriptions as text, and upon completion, gets feedback through text again. However, graphic and voice-based quest systems enhance this experience further. For instance, sound effects may play during the quest, or animations showing the quest's progress might be displayed.

Developing Voice and Graphic Quests in Metin2 with Lua Script
Integrating voice and graphics into quest systems written in lua is quite common. Thanks to these integrations, dialogues with NPCs become more impressive. Sound effects can be triggered using sound commands, while custom UI elements can be used for graphic effects. Such advanced scripts are often shared on platforms like Metin2dev or Martysama.

Using Quest Triggers and Timers
Quest triggers start the quest when certain conditions are met. For example, entering a specific location might automatically start a quest. Timers specify that a quest will end after a certain period or restart. This allows easy integration of systems like daily quests.

Development and Debugging
Quest debugging is crucial for developers. Incorrect flag or state settings may cause the quest not to function properly. With quest editing tools, these errors can be detected. Additionally, you can seek support on platforms like Metin2 lobby.

Custom and Chain Quests
Custom quests allow unique content to be added to the server. Such quests are often designed as chain quests where one quest leads into another. This structure encourages players to stay engaged in-game activities for longer periods.

Conclusion
Metin2 voice and graphic quests provide players with a richer and more interactive experience. For developers familiar with Lua scripting, these systems are highly flexible and powerful. When used correctly, structures like quest rewards, quest chains, and daily quests can increase player loyalty.
 

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